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APOPHIS: THE END OF TIMES
So you might be asking yourself - what the hell is this mod that I literally have never heard about?? Good question, my friend.
What happens when you take a heroin induced nightmare, couple it with depression, borderline disorder and the eternal lust of the coop's most famous whore? Well, you get a mod that's set in the future, of non-descripit year, 150 years after some kind of disaster caused by a (rather surprisingly) non-nuclear WW3.
That's what you get and that's what this mod is! The greatest mod to stomp the eternal darkness of outer space. The first mod to have thought of putting itself in the entire fucking solar system. The first mod to have depressed robots, horrors from a dimension much simpler than ours, fetish fuel and at least one hundred gallons of vodka downed every single day by the lead developer.
Apophis! The End of Times!
Alright sooo... what exactly is the premise?
See, the simple idea is that humanity nearly went through extinction some 150 years before the gamestart. But it didn't die. Yet now, all these years later, the entire world is irrecognizable. And everyone is sensing that the world is going to actually and in a few - and so, everyone's enacting their endgame.
Alright uh... anything... special?
Why yes, of course! First of all, the map is the entire solar system - don't worry, it's going to work great, you won't even need to navally invade everything. It'll be amazing, I promise.
Second of all, the physics of the world aren't exactly like ours. Apophis is what I like to call "science fantasy" - it's full of things that don't really make scientific sense, but are there because fuck you. Those things are called anomalies - and are treated kind of like SCP treats anomalies in its world. Except in Apophis, the organization dealing with them is called ASSERT.
Anyways like, I'm probably going to put more stuff here at one point but whatever for now.
Have a discord invite: https://discord.gg/6JFyHSK